Much of the works was already done in https://github.com/otytlandsvik/SZ3-wasm Thanks @oletytlandsvik :)
This commit is contained in:
@@ -0,0 +1,75 @@
|
||||
{
|
||||
lib,
|
||||
stdenv,
|
||||
fetchFromGitHub,
|
||||
emscripten,
|
||||
zstd,
|
||||
}:
|
||||
stdenv.mkDerivation {
|
||||
pname = "sz3-wasm";
|
||||
# NOTE: the SZ3 `rev` below MUST stay in sync with `by-name/sz3` — the SZ3
|
||||
# bitstream format is tied to a specific version (the stream embeds SZ3_DATA_VER
|
||||
# and is checked on decode), so the wasm decoder must be built from the exact
|
||||
# same source as whatever encoder produced the chunks.
|
||||
version = "3.3.2";
|
||||
|
||||
src = fetchFromGitHub {
|
||||
owner = "szcompressor";
|
||||
repo = "SZ3";
|
||||
rev = "34b36f2af0d43aa4f5dea0e39500e91f6d35c9cf";
|
||||
sha256 = "0fckf5939m9d2w3095isnq3qfrz8fxpppn7y3c2hwzdh72vdzic7";
|
||||
};
|
||||
|
||||
# zstd is SZ3's lossless backend. SZ3's tools/zstd uses CMake FetchContent to
|
||||
# download zstd at build time, which does not work offline, so we compile the
|
||||
# zstd C sources from nixpkgs' zstd source directly.
|
||||
zstdSrc = zstd.src;
|
||||
|
||||
nativeBuildInputs = [ emscripten ];
|
||||
|
||||
buildPhase = ''
|
||||
runHook preBuild
|
||||
|
||||
# Emscripten's cache in the nix store is read-only; give it a writable one.
|
||||
export EM_CACHE=$TMPDIR/emcache
|
||||
export HOME=$TMPDIR
|
||||
mkdir -p $EM_CACHE
|
||||
|
||||
mkdir -p gen/SZ3
|
||||
substitute include/SZ3/version.hpp.in gen/SZ3/version.hpp \
|
||||
--subst-var-by PROJECT_NAME SZ3 \
|
||||
--subst-var-by PROJECT_VERSION 3.3.2 \
|
||||
--subst-var-by PROJECT_VERSION_MAJOR 3 \
|
||||
--subst-var-by PROJECT_VERSION_MINOR 3 \
|
||||
--subst-var-by PROJECT_VERSION_PATCH 2 \
|
||||
--subst-var-by PROJECT_VERSION_TWEAK 0 \
|
||||
--subst-var-by SZ3_DATA_VERSION 3.3.2
|
||||
|
||||
ZSTD_SRCS="$zstdSrc/lib/common/*.c $zstdSrc/lib/compress/*.c $zstdSrc/lib/decompress/*.c"
|
||||
|
||||
em++ -std=c++17 -O3 -DNDEBUG -sMEMORY64=1 \
|
||||
-I gen -I include -I tools/sz3c/include -I "$zstdSrc/lib" \
|
||||
tools/sz3c/src/sz3c.cpp $ZSTD_SRCS \
|
||||
-sMODULARIZE=1 -sEXPORT_NAME=createSz3Module -sEXPORT_ES6=1 -sSINGLE_FILE=1 \
|
||||
-sEXPORTED_FUNCTIONS='["_SZ_decompress","_malloc","_free"]' \
|
||||
-sEXPORTED_RUNTIME_METHODS='["HEAPU8","HEAPF32","cwrap","ccall"]' \
|
||||
-sALLOW_MEMORY_GROWTH=1 -sENVIRONMENT=web,worker \
|
||||
-o sz3_decode.js
|
||||
|
||||
runHook postBuild
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
runHook preInstall
|
||||
mkdir -p $out
|
||||
install -m644 sz3_decode.js $out/sz3_decode.js
|
||||
runHook postInstall
|
||||
'';
|
||||
|
||||
meta = with lib; {
|
||||
description = "WebAssembly (wasm64) build of the SZ3 lossy decompressor C API for the browser";
|
||||
homepage = "https://github.com/szcompressor/SZ3";
|
||||
license = licenses.bsd3;
|
||||
platforms = platforms.unix;
|
||||
};
|
||||
}
|
||||
Reference in New Issue
Block a user