1024 lines
37 KiB
Zig
1024 lines
37 KiB
Zig
const std = @import("std");
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const builtin = @import("builtin");
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const linux = std.os.linux;
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const puzzle = @import("puzzle");
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const c = @cImport({
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@cInclude("string.h");
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@cInclude("wayland-client-core.h");
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@cInclude("xdg-shell.h");
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@cInclude("linux/input-event-codes.h");
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@cInclude("xkbcommon/xkbcommon.h");
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});
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const WlPointerEventMask = packed struct(u16) {
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ENTER: bool = false,
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LEAVE: bool = false,
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MOTION: bool = false,
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BUTTON: bool = false,
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AXIS: bool = false,
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FRAME: bool = false,
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AXIS_SOURCE: bool = false,
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AXIS_STOP: bool = false,
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AXIS_DISCRETE: bool = false,
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AXIS_VALUE120: bool = false,
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AXIS_RELATIVE_DIRECTION: bool = false,
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_: u5,
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};
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const WlPointerEvent = struct {
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mask: WlPointerEventMask,
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time: u32,
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serial: u32,
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button: u32,
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state: u32,
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axis_x: f64,
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axis_y: f64,
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surface_x: c.wl_fixed_t = 0,
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surface_y: c.wl_fixed_t = 0,
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};
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const WaylandState = struct {
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running: bool,
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configured: bool,
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compositor: ?*c.wl_compositor,
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seat: ?*c.wl_seat,
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shared_memory: ?*c.wl_shm,
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xdg_wm_base: ?*c.xdg_wm_base,
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surface: ?*c.wl_surface,
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xkb_context: ?*c.xkb_context,
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xkb_keymap: ?*c.xkb_keymap,
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xkb_state: ?*c.xkb_state,
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allocator: std.mem.Allocator,
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resize: bool,
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frame_ready: bool,
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window_resized: bool,
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window_width: i32,
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window_height: i32,
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pointer_event: WlPointerEvent,
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app_input: puzzle.platform.AppInput,
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};
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const MemoryPool = struct {
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pool: ?*c.wl_shm_pool,
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data: []u8,
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};
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fn createShmFile(pool_size: usize) !std.posix.fd_t {
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const name = "/wl_shm-oceanbox-puzzle-a-day";
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const flags: std.os.linux.O = .{ .ACCMODE = .RDWR, .CREAT = true, .EXCL = true };
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const mode: std.os.linux.mode_t = 0o0600;
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const result = std.c.shm_open(name, @bitCast(flags), mode);
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if (result >= 0) {
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std.debug.print("[Wayland] Created shm file {s}\n", .{name});
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_ = std.c.shm_unlink(name);
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} else {
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std.debug.print("Error creating shm file {s}\n", .{name});
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return error.ShmOpenError;
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}
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try std.posix.ftruncate(result, pool_size);
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std.debug.print("[Wayland] ftruncate shm to size {d}B\n", .{pool_size});
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return result;
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}
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fn createSharedMemoryPool(wl_state: WaylandState) !MemoryPool {
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const stride = wl_state.window_width * 4;
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const pool_size: usize = @intCast(stride * wl_state.window_height);
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const fd: c_int = try createShmFile(pool_size);
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const prot = linux.PROT.READ | std.os.linux.PROT.WRITE;
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const flags: linux.MAP = .{ .TYPE = .SHARED };
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const ret = try std.posix.mmap(null, pool_size, prot, flags, fd, 0);
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const pool = c.wl_shm_create_pool(wl_state.shared_memory, fd, @intCast(pool_size));
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_ = std.os.linux.close(fd);
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return .{
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.pool = pool,
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.data = ret[0..@intCast(pool_size)],
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};
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}
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fn wlFrameHandleDone(data: ?*anyopaque, callback: ?*c.wl_callback, callback_data: u32) callconv(.c) void {
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_ = callback_data;
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var wl_state: *WaylandState = @ptrCast(@alignCast(data));
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c.wl_callback_destroy(callback);
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const new_callback: ?*c.wl_callback = c.wl_surface_frame(wl_state.surface);
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_ = c.wl_callback_add_listener(new_callback, &frame_callback_listener, wl_state);
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std.debug.print("[Wayland] Frame ready\n", .{});
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wl_state.frame_ready = true;
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}
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const frame_callback_listener: c.wl_callback_listener = .{
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.done = wlFrameHandleDone,
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};
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fn xdg_wm_base_handle_ping(data: ?*anyopaque, xdg_wm_base: ?*c.xdg_wm_base, serial: u32) callconv(.c) void {
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_ = data;
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std.debug.print("[Wayland] Pong.\n", .{});
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c.xdg_wm_base_pong(xdg_wm_base, serial);
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}
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const xdg_wm_base_listener: c.xdg_wm_base_listener = .{
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.ping = xdg_wm_base_handle_ping,
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};
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// configure: ?*const fn (?*anyopaque, ?*struct_xdg_surface, u32) callconv(.c) void = @import("std").mem.zeroes(?*const fn (?*anyopaque, ?*struct_xdg_surface, u32) callconv(.c) void),
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fn xdg_surface_handle_configure(data: ?*anyopaque, xdg_surface: ?*c.xdg_surface, serial: u32) callconv(.c) void {
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var wl_state: *WaylandState = @ptrCast(@alignCast(data));
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c.xdg_surface_ack_configure(xdg_surface, serial);
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// TODO: Ready to resize?
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if (wl_state.window_resized) {
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wl_state.resize = true;
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}
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wl_state.configured = true;
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}
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const xdg_surface_listener: c.xdg_surface_listener = .{
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.configure = xdg_surface_handle_configure,
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};
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fn xdg_toplevel_handle_configure(
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data: ?*anyopaque,
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xdg_toplevel: ?*c.xdg_toplevel,
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width: i32,
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height: i32,
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names: [*c]c.wl_array,
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) callconv(.c) void {
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var wl_state: *WaylandState = @ptrCast(@alignCast(data));
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_ = xdg_toplevel;
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_ = names;
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if (width != 0 and height != 0) {
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std.debug.print("[Wayland] xdg toplevel configure: w = {d}, h = {d}.\n", .{ width, height });
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wl_state.window_width = width;
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wl_state.window_height = height;
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wl_state.window_resized = true;
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}
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}
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fn xdg_toplevel_handle_close(data: ?*anyopaque, xdg_toplevel: ?*c.xdg_toplevel) callconv(.c) void {
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var wl_state: *WaylandState = @ptrCast(@alignCast(data));
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_ = xdg_toplevel;
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std.debug.print("Close.\n", .{});
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wl_state.running = false;
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}
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fn xdg_toplevel_handle_configure_bounds(data: ?*anyopaque, toplevel: ?*c.xdg_toplevel, width: i32, height: i32) callconv(.c) void {
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_ = data;
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_ = toplevel;
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std.debug.print("[Wayland] xdg toplevel configure bounds: w = {d}, h = {d}.\n", .{ width, height });
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}
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fn xdg_toplevel_handle_wm_capabilities(data: ?*anyopaque, toplevel: ?*c.xdg_toplevel, names: [*c]c.wl_array) callconv(.c) void {
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_ = data;
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_ = toplevel;
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_ = names;
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std.debug.print("[Wayland] xdg toplevel wm capabilities.\n", .{});
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}
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const xdg_toplevel_listener: c.xdg_toplevel_listener = .{
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.configure = xdg_toplevel_handle_configure,
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.close = xdg_toplevel_handle_close,
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.configure_bounds = xdg_toplevel_handle_configure_bounds,
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.wm_capabilities = xdg_toplevel_handle_wm_capabilities,
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};
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/// enter event
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///
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/// Notification that this seat's pointer is focused on a certain
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/// surface.
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///
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/// When a seat's focus enters a surface, the pointer image is
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/// undefined and a client should respond to this event by setting
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/// an appropriate pointer image with the set_cursor request.
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/// @param serial serial number of the enter event
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/// @param surface surface entered by the pointer
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/// @param surface_x surface-local x coordinate
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/// @param surface_y surface-local y coordinate
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fn wlPointerHandleEnter(data: ?*anyopaque, wl_pointer: ?*c.wl_pointer, serial: u32, surface: ?*c.wl_surface, surface_x: c.wl_fixed_t, surface_y: c.wl_fixed_t) callconv(.c) void {
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const wl_state: *WaylandState = @ptrCast(@alignCast(data));
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_ = wl_pointer;
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_ = surface;
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wl_state.pointer_event.mask.ENTER = true;
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wl_state.pointer_event.serial = serial;
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wl_state.pointer_event.surface_x = surface_x;
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wl_state.pointer_event.surface_y = surface_y;
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}
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/// leave event
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///
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/// Notification that this seat's pointer is no longer focused on
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/// a certain surface.
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///
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/// The leave notification is sent before the enter notification for
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/// the new focus.
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/// @param serial serial number of the leave event
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/// @param surface surface left by the pointer
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fn wlPointerHandleLeave(data: ?*anyopaque, wl_pointer: ?*c.wl_pointer, serial: u32, surface: ?*c.wl_surface) callconv(.c) void {
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const wl_state: *WaylandState = @ptrCast(@alignCast(data));
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_ = wl_pointer;
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_ = surface;
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wl_state.pointer_event.mask.LEAVE = true;
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wl_state.pointer_event.serial = serial;
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}
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/// pointer motion event
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///
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/// Notification of pointer location change. The arguments
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/// surface_x and surface_y are the location relative to the focused
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/// surface.
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/// @param time timestamp with millisecond granularity
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/// @param surface_x surface-local x coordinate
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/// @param surface_y surface-local y coordinate
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fn wlPointerHandleMotion(data: ?*anyopaque, wl_pointer: ?*c.wl_pointer, time: u32, surface_x: c.wl_fixed_t, surface_y: c.wl_fixed_t) callconv(.c) void {
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const wl_state: *WaylandState = @ptrCast(@alignCast(data));
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_ = wl_pointer;
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wl_state.pointer_event.mask.MOTION = true;
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wl_state.pointer_event.time = time;
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wl_state.pointer_event.surface_x = surface_x;
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wl_state.pointer_event.surface_y = surface_y;
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}
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/// pointer button event
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///
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/// Mouse button click and release notifications.
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///
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/// The location of the click is given by the last motion or enter
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/// event. The time argument is a timestamp with millisecond
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/// granularity, with an undefined base.
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///
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/// The button is a button code as defined in the Linux kernel's
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/// linux/input-event-codes.h header file, e.g. BTN_LEFT.
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///
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/// Any 16-bit button code value is reserved for future additions to
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/// the kernel's event code list. All other button codes above
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/// 0xFFFF are currently undefined but may be used in future
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/// versions of this protocol.
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/// @param serial serial number of the button event
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/// @param time timestamp with millisecond granularity
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/// @param button button that produced the event
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/// @param state physical state of the button
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fn wlPointerHandleButton(data: ?*anyopaque, wl_pointer: ?*c.wl_pointer, serial: u32, time: u32, button: u32, state: u32) callconv(.c) void {
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const wl_state: *WaylandState = @ptrCast(@alignCast(data));
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_ = wl_pointer;
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wl_state.pointer_event.mask.BUTTON = true;
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wl_state.pointer_event.time = time;
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wl_state.pointer_event.serial = serial;
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wl_state.pointer_event.button = button;
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wl_state.pointer_event.state = state;
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}
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/// axis event
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///
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/// Scroll and other axis notifications.
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///
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/// For scroll events (vertical and horizontal scroll axes), the
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/// value parameter is the length of a vector along the specified
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/// axis in a coordinate space identical to those of motion events,
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/// representing a relative movement along the specified axis.
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///
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/// For devices that support movements non-parallel to axes multiple
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/// axis events will be emitted.
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///
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/// When applicable, for example for touch pads, the server can
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/// choose to emit scroll events where the motion vector is
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/// equivalent to a motion event vector.
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///
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/// When applicable, a client can transform its content relative to
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/// the scroll distance.
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/// @param time timestamp with millisecond granularity
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/// @param axis axis type
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/// @param value length of vector in surface-local coordinate space
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fn wlPointerHandleAxis(data: ?*anyopaque, wl_pointer: ?*c.wl_pointer, time: u32, axis: u32, value: c.wl_fixed_t) callconv(.c) void {
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const wl_state: *WaylandState = @ptrCast(@alignCast(data));
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_ = wl_pointer;
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wl_state.pointer_event.mask.AXIS = true;
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wl_state.pointer_event.time = time;
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if (axis == 1) wl_state.pointer_event.axis_x = c.wl_fixed_to_double(value);
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if (axis == 0) wl_state.pointer_event.axis_y = c.wl_fixed_to_double(value);
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}
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/// axis source event
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///
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/// Source information for scroll and other axes.
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///
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/// This event does not occur on its own. It is sent before a
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/// wl_pointer.frame event and carries the source information for
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/// all events within that frame.
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///
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/// The source specifies how this event was generated. If the source
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/// is wl_pointer.axis_source.finger, a wl_pointer.axis_stop event
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/// will be sent when the user lifts the finger off the device.
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///
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/// If the source is wl_pointer.axis_source.wheel,
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/// wl_pointer.axis_source.wheel_tilt or
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/// wl_pointer.axis_source.continuous, a wl_pointer.axis_stop event
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/// may or may not be sent. Whether a compositor sends an axis_stop
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/// event for these sources is hardware-specific and
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/// implementation-dependent; clients must not rely on receiving an
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/// axis_stop event for these scroll sources and should treat scroll
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/// sequences from these scroll sources as unterminated by default.
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///
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/// This event is optional. If the source is unknown for a
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/// particular axis event sequence, no event is sent. Only one
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/// wl_pointer.axis_source event is permitted per frame.
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///
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/// The order of wl_pointer.axis_discrete and wl_pointer.axis_source
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/// is not guaranteed.
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/// @param axis_source source of the axis event
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/// @since 5
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///
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fn wlPointerHandleAxisSource(data: ?*anyopaque, wl_pointer: ?*c.wl_pointer, axis_source: u32) callconv(.c) void {
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_ = data;
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_ = wl_pointer;
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_ = axis_source;
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}
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/// axis stop event
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///
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/// Stop notification for scroll and other axes.
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///
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/// For some wl_pointer.axis_source types, a wl_pointer.axis_stop
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/// event is sent to notify a client that the axis sequence has
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/// terminated. This enables the client to implement kinetic
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/// scrolling. See the wl_pointer.axis_source documentation for
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/// information on when this event may be generated.
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///
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/// Any wl_pointer.axis events with the same axis_source after this
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/// event should be considered as the start of a new axis motion.
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///
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/// The timestamp is to be interpreted identical to the timestamp in
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/// the wl_pointer.axis event. The timestamp value may be the same
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/// as a preceding wl_pointer.axis event.
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/// @param time timestamp with millisecond granularity
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/// @param axis the axis stopped with this event
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/// @since 5
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fn wlPointerHandleAxisStop(data: ?*anyopaque, wl_pointer: ?*c.wl_pointer, time: u32, axis: u32) callconv(.c) void {
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_ = data;
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_ = wl_pointer;
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_ = time;
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_ = axis;
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}
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/// axis click event
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///
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/// Discrete step information for scroll and other axes.
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///
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/// This event carries the axis value of the wl_pointer.axis event
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/// in discrete steps (e.g. mouse wheel clicks).
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///
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/// This event is deprecated with wl_pointer version 8 - this event
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/// is not sent to clients supporting version 8 or later.
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///
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/// This event does not occur on its own, it is coupled with a
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/// wl_pointer.axis event that represents this axis value on a
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/// continuous scale. The protocol guarantees that each
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/// axis_discrete event is always followed by exactly one axis event
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/// with the same axis number within the same wl_pointer.frame. Note
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/// that the protocol allows for other events to occur between the
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/// axis_discrete and its coupled axis event, including other
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/// axis_discrete or axis events. A wl_pointer.frame must not
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/// contain more than one axis_discrete event per axis type.
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///
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/// This event is optional; continuous scrolling devices like
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/// two-finger scrolling on touchpads do not have discrete steps and
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/// do not generate this event.
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///
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/// The discrete value carries the directional information. e.g. a
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/// value of -2 is two steps towards the negative direction of this
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/// axis.
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///
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/// The axis number is identical to the axis number in the
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/// associated axis event.
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///
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/// The order of wl_pointer.axis_discrete and wl_pointer.axis_source
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/// is not guaranteed.
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/// @param axis axis type
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/// @param discrete number of steps
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/// @since 5
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/// @deprecated Deprecated since version 8
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fn wlPointerHandleAxisDiscrete(data: ?*anyopaque, wl_pointer: ?*c.wl_pointer, axis: u32, discrete: i32) callconv(.c) void {
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_ = data;
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_ = wl_pointer;
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_ = axis;
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_ = discrete;
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}
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/// axis high-resolution scroll event
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///
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/// Discrete high-resolution scroll information.
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///
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/// This event carries high-resolution wheel scroll information,
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/// with each multiple of 120 representing one logical scroll step
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/// (a wheel detent). For example, an axis_value120 of 30 is one
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/// quarter of a logical scroll step in the positive direction, a
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/// value120 of -240 are two logical scroll steps in the negative
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/// direction within the same hardware event. Clients that rely on
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/// discrete scrolling should accumulate the value120 to multiples
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/// of 120 before processing the event.
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///
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/// The value120 must not be zero.
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///
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/// This event replaces the wl_pointer.axis_discrete event in
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/// clients supporting wl_pointer version 8 or later.
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///
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/// Where a wl_pointer.axis_source event occurs in the same
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/// wl_pointer.frame, the axis source applies to this event.
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///
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/// The order of wl_pointer.axis_value120 and wl_pointer.axis_source
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/// is not guaranteed.
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/// @param axis axis type
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/// @param value120 scroll distance as fraction of 120
|
|
/// @since 8
|
|
fn wlPointerHandleAxisValue120(data: ?*anyopaque, wl_pointer: ?*c.wl_pointer, axis: u32, value120: i32) callconv(.c) void {
|
|
_ = data;
|
|
_ = wl_pointer;
|
|
_ = axis;
|
|
_ = value120;
|
|
}
|
|
|
|
/// axis relative physical direction event
|
|
///
|
|
/// Relative directional information of the entity causing the
|
|
/// axis motion.
|
|
///
|
|
/// For a wl_pointer.axis event, the
|
|
/// wl_pointer.axis_relative_direction event specifies the movement
|
|
/// direction of the entity causing the wl_pointer.axis event. For
|
|
/// example: - if a user's fingers on a touchpad move down and this
|
|
/// causes a wl_pointer.axis vertical_scroll down event, the
|
|
/// physical direction is 'identical' - if a user's fingers on a
|
|
/// touchpad move down and this causes a wl_pointer.axis
|
|
/// vertical_scroll up scroll up event ('natural scrolling'), the
|
|
/// physical direction is 'inverted'.
|
|
///
|
|
/// A client may use this information to adjust scroll motion of
|
|
/// components. Specifically, enabling natural scrolling causes the
|
|
/// content to change direction compared to traditional scrolling.
|
|
/// Some widgets like volume control sliders should usually match
|
|
/// the physical direction regardless of whether natural scrolling
|
|
/// is active. This event enables clients to match the scroll
|
|
/// direction of a widget to the physical direction.
|
|
///
|
|
/// This event does not occur on its own, it is coupled with a
|
|
/// wl_pointer.axis event that represents this axis value. The
|
|
/// protocol guarantees that each axis_relative_direction event is
|
|
/// always followed by exactly one axis event with the same axis
|
|
/// number within the same wl_pointer.frame. Note that the protocol
|
|
/// allows for other events to occur between the
|
|
/// axis_relative_direction and its coupled axis event.
|
|
///
|
|
/// The axis number is identical to the axis number in the
|
|
/// associated axis event.
|
|
///
|
|
/// The order of wl_pointer.axis_relative_direction,
|
|
/// wl_pointer.axis_discrete and wl_pointer.axis_source is not
|
|
/// guaranteed.
|
|
/// @param axis axis type
|
|
/// @param direction physical direction relative to axis motion
|
|
/// @since 9
|
|
fn wlPointerHandleAxisRelativeDirection(data: ?*anyopaque, wl_pointer: ?*c.wl_pointer, axis: u32, direction: u32) callconv(.c) void {
|
|
_ = data;
|
|
_ = wl_pointer;
|
|
_ = axis;
|
|
_ = direction;
|
|
}
|
|
|
|
/// end of a pointer event sequence
|
|
///
|
|
/// Indicates the end of a set of events that logically belong
|
|
/// together. A client is expected to accumulate the data in all
|
|
/// events within the frame before proceeding.
|
|
///
|
|
/// All wl_pointer events before a wl_pointer.frame event belong
|
|
/// logically together. For example, in a diagonal scroll motion the
|
|
/// compositor will send an optional wl_pointer.axis_source event,
|
|
/// two wl_pointer.axis events (horizontal and vertical) and finally
|
|
/// a wl_pointer.frame event. The client may use this information to
|
|
/// calculate a diagonal vector for scrolling.
|
|
///
|
|
/// When multiple wl_pointer.axis events occur within the same
|
|
/// frame, the motion vector is the combined motion of all events.
|
|
/// When a wl_pointer.axis and a wl_pointer.axis_stop event occur
|
|
/// within the same frame, this indicates that axis movement in one
|
|
/// axis has stopped but continues in the other axis. When multiple
|
|
/// wl_pointer.axis_stop events occur within the same frame, this
|
|
/// indicates that these axes stopped in the same instance.
|
|
///
|
|
/// A wl_pointer.frame event is sent for every logical event group,
|
|
/// even if the group only contains a single wl_pointer event.
|
|
/// Specifically, a client may get a sequence: motion, frame,
|
|
/// button, frame, axis, frame, axis_stop, frame.
|
|
///
|
|
/// The wl_pointer.enter and wl_pointer.leave events are logical
|
|
/// events generated by the compositor and not the hardware. These
|
|
/// events are also grouped by a wl_pointer.frame. When a pointer
|
|
/// moves from one surface to another, a compositor should group the
|
|
/// wl_pointer.leave event within the same wl_pointer.frame.
|
|
/// However, a client must not rely on wl_pointer.leave and
|
|
/// wl_pointer.enter being in the same wl_pointer.frame.
|
|
/// Compositor-specific policies may require the wl_pointer.leave
|
|
/// and wl_pointer.enter event being split across multiple
|
|
/// wl_pointer.frame groups.
|
|
/// @since 5
|
|
fn wlPointerHandleFrame(data: ?*anyopaque, wl_pointer: ?*c.wl_pointer) callconv(.c) void {
|
|
_ = wl_pointer;
|
|
const wl_state: *WaylandState = @ptrCast(@alignCast(data));
|
|
|
|
// std.debug.print("[Wayland] Pointer frame\n", .{});
|
|
|
|
if (wl_state.pointer_event.mask.ENTER) {
|
|
wl_state.app_input.mouse_present = true;
|
|
}
|
|
|
|
if (wl_state.pointer_event.mask.LEAVE) {
|
|
wl_state.app_input.mouse_present = false;
|
|
}
|
|
|
|
if (wl_state.pointer_event.mask.AXIS) {
|
|
std.debug.print(
|
|
"[Wayland] Pointer frame axis: x = {d}, y = {d}\n",
|
|
.{ wl_state.pointer_event.axis_x, wl_state.pointer_event.axis_y },
|
|
);
|
|
wl_state.app_input.scroll_y = wl_state.pointer_event.axis_y;
|
|
} else {
|
|
wl_state.app_input.scroll_y = 0.0;
|
|
}
|
|
|
|
if (wl_state.pointer_event.mask.MOTION) {
|
|
// std.debug.print("[Wayland] Pointer frame motion\n", .{});
|
|
wl_state.app_input.mouse_x = c.wl_fixed_to_double(wl_state.pointer_event.surface_x);
|
|
wl_state.app_input.mouse_y = c.wl_fixed_to_double(wl_state.pointer_event.surface_y);
|
|
}
|
|
|
|
if (wl_state.pointer_event.mask.BUTTON) {
|
|
// std.debug.print("[Wayland] Pointer frame button\n", .{});
|
|
if (wl_state.pointer_event.button == c.BTN_LEFT) {
|
|
// std.debug.print("[Wayland] Pointer frame button left\n", .{});
|
|
if (wl_state.pointer_event.state == c.WL_POINTER_BUTTON_STATE_PRESSED) {
|
|
// std.debug.print("[Wayland] Pointer frame button left down\n", .{});
|
|
wl_state.app_input.mouse_left_down = true;
|
|
} else if (wl_state.pointer_event.state == c.WL_POINTER_BUTTON_STATE_RELEASED) {
|
|
// std.debug.print("[Wayland] Pointer frame button left up\n", .{});
|
|
wl_state.app_input.mouse_left_down = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
wl_state.pointer_event = std.mem.zeroInit(WlPointerEvent, .{});
|
|
}
|
|
|
|
const wl_pointer_listener: c.wl_pointer_listener = .{
|
|
.enter = wlPointerHandleEnter,
|
|
.leave = wlPointerHandleLeave,
|
|
.motion = wlPointerHandleMotion,
|
|
.button = wlPointerHandleButton,
|
|
.axis = wlPointerHandleAxis,
|
|
.axis_source = wlPointerHandleAxisSource,
|
|
.axis_stop = wlPointerHandleAxisStop,
|
|
.axis_discrete = wlPointerHandleAxisDiscrete,
|
|
.axis_value120 = wlPointerHandleAxisValue120,
|
|
.axis_relative_direction = wlPointerHandleAxisRelativeDirection,
|
|
.frame = wlPointerHandleFrame,
|
|
};
|
|
|
|
fn wlKeyboardHandleKeymap(
|
|
data: ?*anyopaque,
|
|
wl_keyboard: ?*c.wl_keyboard,
|
|
format: u32,
|
|
fd: i32,
|
|
size: u32,
|
|
) callconv(.c) void {
|
|
_ = wl_keyboard;
|
|
std.debug.assert(format == c.WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1);
|
|
const wl_state: *WaylandState = @ptrCast(@alignCast(data));
|
|
|
|
const map_shm: []align(4096) const u8 = std.posix.mmap(null, size, linux.PROT.READ, .{ .TYPE = .SHARED }, fd, 0) catch {
|
|
std.debug.panic("[Wayland] Keyboard keymap handler failed mmap", .{});
|
|
};
|
|
|
|
const keymap: ?*c.xkb_keymap = c.xkb_keymap_new_from_string(wl_state.xkb_context, @ptrCast(map_shm), c.XKB_KEYMAP_FORMAT_TEXT_V1, c.XKB_KEYMAP_COMPILE_NO_FLAGS);
|
|
|
|
std.posix.munmap(map_shm);
|
|
std.posix.close(fd);
|
|
|
|
const xkb_state: ?*c.xkb_state = c.xkb_state_new(keymap);
|
|
|
|
// NOTE: Unmap existing ones
|
|
if (wl_state.xkb_keymap != null) c.xkb_keymap_unref(wl_state.xkb_keymap);
|
|
if (wl_state.xkb_state != null) c.xkb_state_unref(wl_state.xkb_state);
|
|
|
|
wl_state.xkb_keymap = keymap;
|
|
wl_state.xkb_state = xkb_state;
|
|
}
|
|
|
|
fn wlKeyboardHandleEnter(data: ?*anyopaque, keyboard: ?*c.wl_keyboard, serial: u32, surface: ?*c.wl_surface, keys: [*c]c.wl_array) callconv(.c) void {
|
|
_ = data;
|
|
_ = keyboard;
|
|
_ = serial;
|
|
_ = surface;
|
|
_ = keys;
|
|
}
|
|
|
|
fn wlKeyboardHandleLeave(data: ?*anyopaque, keyboard: ?*c.wl_keyboard, serial: u32, surface: ?*c.wl_surface) callconv(.c) void {
|
|
_ = data;
|
|
_ = keyboard;
|
|
_ = serial;
|
|
_ = surface;
|
|
}
|
|
|
|
fn wlKeyboardHandleKey(data: ?*anyopaque, keyboard: ?*c.wl_keyboard, serial: u32, time: u32, key: u32, state: u32) callconv(.c) void {
|
|
_ = keyboard;
|
|
_ = serial;
|
|
_ = time;
|
|
|
|
const wl_state: *WaylandState = @ptrCast(@alignCast(data));
|
|
var buf: [32:0]u8 = undefined;
|
|
const keycode: u32 = key + 8;
|
|
|
|
const sym: c.xkb_keysym_t = c.xkb_state_key_get_one_sym(wl_state.xkb_state, keycode);
|
|
_ = c.xkb_keysym_get_name(sym, &buf, buf.len);
|
|
|
|
const pressed = state == c.WL_KEYBOARD_KEY_STATE_PRESSED or state == c.WL_KEYBOARD_KEY_STATE_REPEATED;
|
|
|
|
std.debug.print("{s} {any}\n", .{ buf, pressed });
|
|
|
|
switch (sym) {
|
|
c.XKB_KEY_Escape => {
|
|
wl_state.running = false;
|
|
},
|
|
c.XKB_KEY_f => {
|
|
const already_pressed: bool = wl_state.app_input.key.f.down;
|
|
wl_state.app_input.key.f.down = pressed;
|
|
wl_state.app_input.key.f.pressing = pressed and already_pressed;
|
|
},
|
|
c.XKB_KEY_r => {
|
|
const already_pressed: bool = wl_state.app_input.key.r.down;
|
|
wl_state.app_input.key.r.down = pressed;
|
|
wl_state.app_input.key.r.pressing = pressed and already_pressed;
|
|
},
|
|
c.XKB_KEY_q => {
|
|
const already_pressed: bool = wl_state.app_input.key.q.down;
|
|
wl_state.app_input.key.q.down = pressed;
|
|
wl_state.app_input.key.q.pressing = pressed and already_pressed;
|
|
},
|
|
c.XKB_KEY_space => {
|
|
const already_pressed: bool = wl_state.app_input.key.space.down;
|
|
wl_state.app_input.key.space.down = pressed;
|
|
wl_state.app_input.key.space.pressing = pressed and already_pressed;
|
|
},
|
|
else => {},
|
|
}
|
|
}
|
|
|
|
fn wlKeyboardHandleModifiers(data: ?*anyopaque, keyboard: ?*c.wl_keyboard, serial: u32, mods_depressed: u32, mods_latched: u32, mods_locked: u32, group: u32) callconv(.c) void {
|
|
_ = data;
|
|
_ = keyboard;
|
|
_ = serial;
|
|
_ = mods_depressed;
|
|
_ = mods_latched;
|
|
_ = mods_locked;
|
|
_ = group;
|
|
}
|
|
|
|
fn wlKeyboardHandleRepeatInfo(data: ?*anyopaque, keyboard: ?*c.wl_keyboard, rate: i32, delay: i32) callconv(.c) void {
|
|
_ = data;
|
|
_ = keyboard;
|
|
_ = rate;
|
|
_ = delay;
|
|
}
|
|
|
|
const wl_keyboard_listener: c.wl_keyboard_listener = .{
|
|
.keymap = wlKeyboardHandleKeymap,
|
|
.enter = wlKeyboardHandleEnter,
|
|
.leave = wlKeyboardHandleLeave,
|
|
.key = wlKeyboardHandleKey,
|
|
.modifiers = wlKeyboardHandleModifiers,
|
|
.repeat_info = wlKeyboardHandleRepeatInfo,
|
|
};
|
|
|
|
fn wlSeatHandleCapabilities(data: ?*anyopaque, wl_seat: ?*c.wl_seat, capabilities: u32) callconv(.c) void {
|
|
const wl_state: *WaylandState = @ptrCast(@alignCast(data));
|
|
|
|
if (capabilities & c.WL_SEAT_CAPABILITY_POINTER == c.WL_SEAT_CAPABILITY_POINTER) {
|
|
std.debug.print("[Wayland] wl_seat: got pointer capability\n", .{});
|
|
const pointer: ?*c.wl_pointer = c.wl_seat_get_pointer(wl_seat);
|
|
_ = c.wl_pointer_add_listener(pointer, &wl_pointer_listener, wl_state);
|
|
}
|
|
|
|
if (capabilities & c.WL_SEAT_CAPABILITY_KEYBOARD == c.WL_SEAT_CAPABILITY_KEYBOARD) {
|
|
std.debug.print("[Wayland] wl_seat: got keyboard capability\n", .{});
|
|
const keyboard = c.wl_seat_get_keyboard(wl_seat);
|
|
_ = c.wl_keyboard_add_listener(keyboard, &wl_keyboard_listener, wl_state);
|
|
}
|
|
}
|
|
|
|
fn wlSeatHandleName(data: ?*anyopaque, wl_seat: ?*c.wl_seat, name: [*c]const u8) callconv(.c) void {
|
|
_ = data;
|
|
_ = wl_seat;
|
|
std.debug.print("[Wayland] wl_seat name {s}\n", .{name});
|
|
}
|
|
|
|
const wl_seat_listener: c.wl_seat_listener = .{
|
|
.capabilities = wlSeatHandleCapabilities,
|
|
.name = wlSeatHandleName,
|
|
};
|
|
|
|
fn registry_handle_global(
|
|
data: ?*anyopaque,
|
|
registry: ?*c.wl_registry,
|
|
name: u32,
|
|
interface: [*c]const u8,
|
|
version: u32,
|
|
) callconv(.c) void {
|
|
var wl_state: *WaylandState = @ptrCast(@alignCast(data));
|
|
if (c.strcmp(interface, c.wl_compositor_interface.name) == 0) {
|
|
std.debug.print("[Wayland] Binding to interface {s} version {d}.\n", .{ interface, version });
|
|
wl_state.compositor = @ptrCast(@alignCast(c.wl_registry_bind(registry, name, &c.wl_compositor_interface, version)));
|
|
} else if (c.strcmp(interface, c.wl_shm_interface.name) == 0) {
|
|
std.debug.print("[Wayland] Binding to interface {s} version {d}.\n", .{ interface, version });
|
|
wl_state.shared_memory = @ptrCast(@alignCast(c.wl_registry_bind(registry, name, &c.wl_shm_interface, version)));
|
|
} else if (c.strcmp(interface, c.wl_seat_interface.name) == 0) {
|
|
std.debug.print("[Wayland] Binding to interface {s} version {d}.\n", .{ interface, version });
|
|
wl_state.seat = @ptrCast(@alignCast(c.wl_registry_bind(registry, name, &c.wl_seat_interface, version)));
|
|
_ = c.wl_seat_add_listener(wl_state.seat, &wl_seat_listener, wl_state);
|
|
} else if (c.strcmp(interface, c.xdg_wm_base_interface.name) == 0) {
|
|
std.debug.print("[Wayland] Binding to interface {s} version {d}.\n", .{ interface, version });
|
|
wl_state.xdg_wm_base = @ptrCast(@alignCast(c.wl_registry_bind(registry, name, &c.xdg_wm_base_interface, version)));
|
|
_ = c.xdg_wm_base_add_listener(wl_state.xdg_wm_base, &xdg_wm_base_listener, wl_state);
|
|
}
|
|
}
|
|
|
|
const registry_listener: c.wl_registry_listener = .{
|
|
.global = registry_handle_global,
|
|
};
|
|
|
|
pub fn main() u8 {
|
|
const display = c.wl_display_connect(null);
|
|
if (display == null) {
|
|
std.debug.print("Error connecting to wayland display.\n", .{});
|
|
return 1;
|
|
}
|
|
|
|
const wl_fd = c.wl_display_get_fd(display);
|
|
|
|
std.debug.print("[Wayland] Connection established.\n", .{});
|
|
|
|
var wl_state: WaylandState = undefined;
|
|
wl_state.xkb_context = null;
|
|
wl_state.xkb_state = null;
|
|
wl_state.xkb_keymap = null;
|
|
|
|
const registry = c.wl_display_get_registry(display);
|
|
if (registry == null) {
|
|
std.debug.print("Error getting registry.\n", .{});
|
|
return 1;
|
|
}
|
|
|
|
_ = c.wl_registry_add_listener(registry, ®istry_listener, &wl_state);
|
|
|
|
wl_state.xkb_context = c.xkb_context_new(c.XKB_CONTEXT_NO_FLAGS);
|
|
|
|
_ = c.wl_display_roundtrip(display);
|
|
if (wl_state.compositor == null or wl_state.shared_memory == null or wl_state.seat == null) {
|
|
std.debug.print("ERROR: Wayland compositor, seat, or shm not bound.\n", .{});
|
|
return 1;
|
|
}
|
|
|
|
const wl_surface = c.wl_compositor_create_surface(wl_state.compositor);
|
|
if (wl_surface == null) {
|
|
std.debug.print("ERROR: Could not create surface.\n", .{});
|
|
return 1;
|
|
}
|
|
wl_state.surface = wl_surface;
|
|
|
|
const xdg_surface = c.xdg_wm_base_get_xdg_surface(wl_state.xdg_wm_base, wl_surface);
|
|
if (xdg_surface == null) {
|
|
std.debug.print("ERROR: Could not create xdg surface.\n", .{});
|
|
return 1;
|
|
}
|
|
|
|
_ = c.xdg_surface_add_listener(xdg_surface, &xdg_surface_listener, &wl_state);
|
|
|
|
const xdg_toplevel = c.xdg_surface_get_toplevel(xdg_surface);
|
|
if (xdg_toplevel == null) {
|
|
std.debug.print("ERROR: Could not get xdg toplevel\n", .{});
|
|
return 1;
|
|
}
|
|
|
|
_ = c.xdg_toplevel_add_listener(xdg_toplevel, &xdg_toplevel_listener, &wl_state);
|
|
|
|
c.xdg_toplevel_set_title(xdg_toplevel, "Zig A-Puzzle-A-Day");
|
|
|
|
c.wl_surface_commit(wl_surface);
|
|
|
|
while (c.wl_display_dispatch(display) != -1 and !wl_state.configured) {}
|
|
|
|
_ = c.wl_display_roundtrip(display);
|
|
c.wl_surface_commit(wl_surface);
|
|
|
|
std.debug.print("[Wayland] Surface commited.\n", .{});
|
|
|
|
wl_state.running = true;
|
|
wl_state.resize = true;
|
|
wl_state.window_width = 800;
|
|
wl_state.window_height = 600;
|
|
|
|
var shared_memory_pool: ?*c.wl_shm_pool = undefined;
|
|
var shared_memory_pool_data: []u8 = undefined;
|
|
var wl_buffer: *c.wl_buffer = undefined;
|
|
|
|
const monitor_update_hz: f64 = 144;
|
|
const game_update_hz: f64 = monitor_update_hz;
|
|
const frame_target_time_s: f64 = 1.0 / game_update_hz;
|
|
const frame_target_time_ms: f64 = std.time.ms_per_s * frame_target_time_s;
|
|
const frame_target_time_ns: u64 = std.time.ns_per_ms * @as(u64, @intFromFloat(frame_target_time_ms));
|
|
|
|
// Memory
|
|
var arena = std.heap.ArenaAllocator.init(std.heap.page_allocator);
|
|
|
|
const allocator = arena.allocator();
|
|
wl_state.allocator = allocator;
|
|
|
|
const app_permanent_storage = allocator.alloc(u8, puzzle.platform.megaBytes(8)) catch {
|
|
std.debug.print("[Wayland] ERROR: OOM!\n", .{});
|
|
return 1;
|
|
};
|
|
|
|
var app_memory: puzzle.platform.AppMemory = .{
|
|
.initialized = false,
|
|
.permanent_storage = app_permanent_storage,
|
|
};
|
|
|
|
var frame_callback_added = false;
|
|
|
|
var timer = std.time.Timer.start() catch {
|
|
std.debug.print("[Wayland] ERROR: timer not supported.\n", .{});
|
|
return 1;
|
|
};
|
|
|
|
var fds: [1]std.os.linux.pollfd = .{
|
|
.{
|
|
.fd = wl_fd,
|
|
.events = std.posix.POLL.IN,
|
|
.revents = 0,
|
|
},
|
|
};
|
|
while (wl_state.running) {
|
|
outer: while (true) {
|
|
const cont = std.posix.poll(&fds, 0) catch |err| {
|
|
switch (err) {
|
|
error.Unexpected => {
|
|
std.debug.print("Poll error: Unexpected.\n", .{});
|
|
},
|
|
error.SystemResources => {
|
|
std.debug.print("Poll error: SystemResources: Kernel has no space for table allocations.\n", .{});
|
|
},
|
|
else => {
|
|
std.debug.print("Poll error: network stuff idk.\n", .{});
|
|
},
|
|
}
|
|
|
|
return 0;
|
|
};
|
|
|
|
if (cont == 0) break;
|
|
|
|
for (fds) |fd| {
|
|
if (fd.revents & std.posix.POLL.IN > 0) {
|
|
const ret = c.wl_display_dispatch(display);
|
|
if (ret < 0) {
|
|
std.debug.print("Dispatch error {d}.\n", .{ret});
|
|
wl_state.running = false;
|
|
break :outer;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (wl_state.resize) {
|
|
const new_pool = createSharedMemoryPool(wl_state) catch {
|
|
std.debug.print("[Wayland] Error creating memory pool!\n", .{});
|
|
wl_state.running = false;
|
|
break;
|
|
};
|
|
|
|
std.debug.print(
|
|
"[Wayland] Reizing window to {d}x{d} = {d}B.\n",
|
|
.{ wl_state.window_width, wl_state.window_height, new_pool.data.len },
|
|
);
|
|
|
|
shared_memory_pool = new_pool.pool;
|
|
shared_memory_pool_data = new_pool.data;
|
|
|
|
const stride = wl_state.window_width * 4;
|
|
const buffer = c.wl_shm_pool_create_buffer(
|
|
shared_memory_pool,
|
|
0,
|
|
wl_state.window_width,
|
|
wl_state.window_height,
|
|
stride,
|
|
c.WL_SHM_FORMAT_ARGB8888,
|
|
);
|
|
if (buffer != null) {
|
|
wl_buffer = buffer.?;
|
|
} else {
|
|
std.debug.print("[Wayland] Error creating buffer!\n", .{});
|
|
wl_state.running = false;
|
|
break;
|
|
}
|
|
|
|
wl_state.resize = false;
|
|
wl_state.window_resized = false;
|
|
}
|
|
|
|
const render_start_time: u64 = timer.read();
|
|
|
|
if (wl_state.frame_ready) {
|
|
wl_state.app_input.delta_time = frame_target_time_s;
|
|
|
|
const app_offscreen_buffer: puzzle.platform.OffscreenBuffer = .{
|
|
.width = wl_state.window_width,
|
|
.height = wl_state.window_height,
|
|
.stride = wl_state.window_width * 4,
|
|
.data = shared_memory_pool_data,
|
|
};
|
|
puzzle.updateAndRender(&app_memory, app_offscreen_buffer, &wl_state.app_input);
|
|
}
|
|
|
|
const render_end_time: u64 = timer.read();
|
|
const render_time = render_end_time - render_start_time;
|
|
const render_time_ms: f64 = @as(f64, @floatFromInt(render_time)) / @as(f64, @floatFromInt(std.time.ns_per_ms));
|
|
|
|
var sleep_time: u64 = frame_target_time_ns;
|
|
if (render_time < frame_target_time_ns) {
|
|
sleep_time -= render_time;
|
|
std.posix.nanosleep(0, sleep_time);
|
|
} else {
|
|
sleep_time = 0;
|
|
std.debug.print("MISSED FRAME\n", .{});
|
|
}
|
|
|
|
if (wl_state.frame_ready) {
|
|
c.wl_surface_attach(wl_surface, wl_buffer, 0, 0);
|
|
c.wl_surface_damage_buffer(wl_surface, 0, 0, wl_state.window_width, wl_state.window_height);
|
|
c.wl_surface_commit(wl_surface);
|
|
wl_state.frame_ready = false;
|
|
}
|
|
|
|
_ = c.wl_display_roundtrip(display);
|
|
|
|
if (!frame_callback_added) {
|
|
const callback: ?*c.wl_callback = c.wl_surface_frame(wl_surface);
|
|
if (callback) |cb| {
|
|
const ret: c_int = c.wl_callback_add_listener(cb, &frame_callback_listener, &wl_state);
|
|
std.debug.print("[Wayland] Added frame callback with ret {d}.\n", .{ret});
|
|
}
|
|
frame_callback_added = true;
|
|
wl_state.frame_ready = true;
|
|
}
|
|
|
|
// std.posix.nanosleep(0, std.time.ns_per_ms * 32);
|
|
|
|
const current = timer.lap();
|
|
const current_ms = current / std.time.ns_per_ms;
|
|
const sleep_time_ms: f64 = @as(f64, @floatFromInt(sleep_time)) / @as(f64, @floatFromInt(std.time.ns_per_ms));
|
|
std.debug.print(
|
|
"Render: {d:.3}ms, Sleeping: {d:.3}ms, Frame: {d}ms.\n",
|
|
.{ render_time_ms, sleep_time_ms, current_ms },
|
|
);
|
|
}
|
|
|
|
return 0;
|
|
}
|