Much prettier colors

This commit is contained in:
2026-03-08 17:26:18 +01:00
parent 2959ed9cd0
commit 31711e2f02
+8 -8
View File
@@ -245,7 +245,7 @@ pub fn updateAndRender(memory: *platform.AppMemory, buffer: platform.OffscreenBu
.rotating = false,
.rotating_time = 0,
.pos = V2{ .x = 0, .y = 50 },
.color = 0xFFFF0000,
.color = 0xFF586F52,
.tiles = [4][4]u32{
.{ 1, 1, 1, 1 },
.{ 1, 0, 0, 0 },
@@ -258,7 +258,7 @@ pub fn updateAndRender(memory: *platform.AppMemory, buffer: platform.OffscreenBu
.rotating = false,
.rotating_time = 0,
.pos = V2{ .x = 256, .y = 50 },
.color = 0xFF665566,
.color = 0xFF8299B2,
.tiles = [4][4]u32{
.{ 2, 2, 2, 0 },
.{ 2, 2, 0, 0 },
@@ -271,7 +271,7 @@ pub fn updateAndRender(memory: *platform.AppMemory, buffer: platform.OffscreenBu
.rotating = false,
.rotating_time = 0,
.pos = V2{ .x = 384, .y = 50 },
.color = 0xFF33A000,
.color = 0xFF602925,
.tiles = [4][4]u32{
.{ 3, 3, 3, 0 },
.{ 0, 0, 3, 3 },
@@ -284,7 +284,7 @@ pub fn updateAndRender(memory: *platform.AppMemory, buffer: platform.OffscreenBu
.rotating = false,
.rotating_time = 0,
.pos = V2{ .x = 512, .y = 50 },
.color = 0xFFCF6666,
.color = 0xFFDA983C,
.tiles = [4][4]u32{
.{ 4, 0, 0, 0 },
.{ 4, 4, 4, 0 },
@@ -297,7 +297,7 @@ pub fn updateAndRender(memory: *platform.AppMemory, buffer: platform.OffscreenBu
.rotating = false,
.rotating_time = 0,
.pos = V2{ .x = 384, .y = 150 },
.color = 0xFF00FFAA,
.color = 0xFF3A5E7A,
.tiles = [4][4]u32{
.{ 5, 5, 5, 5 },
.{ 0, 5, 0, 0 },
@@ -310,7 +310,7 @@ pub fn updateAndRender(memory: *platform.AppMemory, buffer: platform.OffscreenBu
.rotating = false,
.rotating_time = 0,
.pos = V2{ .x = 160, .y = 250 },
.color = 0xFFAF0F0F,
.color = 0xFFD69EB0,
.tiles = [4][4]u32{
.{ 6, 6, 6, 0 },
.{ 6, 0, 0, 0 },
@@ -323,7 +323,7 @@ pub fn updateAndRender(memory: *platform.AppMemory, buffer: platform.OffscreenBu
.rotating = false,
.rotating_time = 0,
.pos = V2{ .x = 192, .y = 350 },
.color = 0xFF9FFF00,
.color = 0xFF9AAB89,
.tiles = [4][4]u32{
.{ 7, 7, 7, 0 },
.{ 7, 7, 7, 0 },
@@ -336,7 +336,7 @@ pub fn updateAndRender(memory: *platform.AppMemory, buffer: platform.OffscreenBu
.rotating = false,
.rotating_time = 0,
.pos = V2{ .x = 224, .y = 450 },
.color = 0xFF8F00FF,
.color = 0xFFBA4816,
.tiles = [4][4]u32{
.{ 8, 8, 8, 0 },
.{ 8, 0, 8, 0 },